mass-effects-reaction

Hello from the year 2010! It’s amazing here. We’ve got flying cars, robot sex slaves, and Conan hosts an even more successful “Tonight Show” than… oh, wait never mind. Well even though we’re NOT living in some Star Trek fantasy world I still had a pretty great holiday. I know some of you might feel a little lost here since there have been so many changes and so few comics but that’s okay. We’ll get to know each other again and rekindle the magic, I promise. Let’s jump right in shall we?

Mass Effect 2 has pretty much dominated my entire daily routine since the tail end of January. I just wrapped it up last weekend and I wanted to wait until I was finished to write anything up about it, which was the excuse I was using when I kept getting asked why I haven’t done a comic or post lately. BioWare has seldom broken out of their mold when it comes to rpg dynamics. Good versus Evil, the choices we make, branching dialogue and alien sexual relationships have always been pretty important factors in their games. Mass Effect was no exception. Mass Effect 2 however, sexually assaults the mold and then tosses it a few bucks for a cab ride home.

Suffice to say, that making my female Shephard crush enemies on her boot heels and support a rebel fringe group has made my actual life choices a little different.

It’s good to be back, by the way. I hope to be seeing more of all of you in the near future. Also, I want to welcome @infiniteBetsy to twitter. Betsy is a co-writer on several of the comics, an eventual blogger for the site, and my wife. I’ve successfully turned her into a total nerd over the last few months and we welcome her to Trouble Ticket!

~Chuck